Tag Archives: sound
Synchronizing sounds (or trying to…)
The purpose of this demo is to test and see how possible is to synchronize sounds with DOM effects while being played in different threads or timers. It looks like, while synchronizing sounds with DOM effects is quite simple and works fine, sounds played by different threads or timers get out of sync after a [...]
Forest demo (was Grass)
I have updated the Grass demo and renamed it to Forest, which I think is a more appropriate environment for the sounds I used. I have done some fixes to the rain loop and I have added some light animations.
Grass demo: background sounds
Grass is an example of how to create an environment with multiple sounds playing in the background at random intervals. See the demo: http://dev.enekoalonso.com/research/grass.php
Particle Balls demo, now with sound!
Last week I read about the SoundManager2 javascript/flash library to manage sounds on websites (I found SoundManager2 while reading about MooSound, a sound management library based in Mootools that I haven’t tried yet.). The library looks very nice. It is pretty small but at the same time it gives you a lot of control on [...]
