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Tag Archives: performance

Performance matters

I just read this on an email from a Google’s Closure developer: Adding runtime checks for invalid usage is something we have policy against. It adds to the code size as well as to the runtime cost. I totally agree. Developers should be responsible for their usage of APIs or third party libraries, while these [...]

More updates to Mooml coming soon

I’ve been very busy lately, both with spaniards.es and at work. Too much stuff to do. Nevertheless, I’ve been working lately on a version of Mooml that does not rely on with/eval. The problem of using eval (which has bad reputation but is used every time we parse JSON -unless you use this- or load [...]

About the blog

This is a blog about development, focused mainly on Javascript but also other languages like python, shell scripts and more.

About the author

Eneko Alonso is a software engineer and UI developer with more than eight years of experience in software and web development. He lives in San Luis Obispo, California and works at LEVEL Studios.

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JavaScript JS Documentation