having fun with code

Tag Archives: mac

List of iPhone SDK & XCode packages

Lately I’ve been developing Android and iPhone apps with Titanium Developer and also switching from on Mac to another. At the end I ended up with a computer that only had the latest iOS 4 SDK. Thus, I couldn’t compile anymore apps for my 3G iPhone with OS 3.1.3. Fortunately, the old versions of XCode [...]

Titanium Developer: love and hate

I’ve been using Titanium Developer for a while now, since I installed it to do some mobile app research one or two months ago. But up until now I barely used it again other than to maintain a desktop app I created for a game, which thanks to Titanium runs in both Mac and PC. [...]

Safari 4 rocks

I’ve been using Safari both at home and work since last Thursday when I first knew it had been released and it looks very fast and solid. They have finally added some standard keyboard shortcuts, like Ctrl+Tab and now you can restore your previous session (all pages open) the next time you open the browser [...]

Enabling PHP5 on Mac OS X Leopard

I had done this already at work, but for some reason my MacBook Pro still didn’t “understand” PHP. Well, I’ve decided it’s time to activate it: # Use your favorite editor mate /etc/apache2/httpd.conf # Uncomment the line: #LoadModule php5_module libexec/apache2/libphp5.so # Restart apache sudo apachectl restart Done.

About the blog

This is a blog about development, focused mainly on Javascript but also other languages like python, shell scripts and more.

About the author

Eneko Alonso is a software engineer and UI developer with more than eight years of experience in software and web development. He lives in San Luis Obispo, California and works at LEVEL Studios.

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